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Boti: Byteland Overclocked

I had a pleasure to participate in develepment process of 3D platformer "Boti: Byteland Oveclocked", since the very beginning to the very end. I made a lot of concept art of assets, environment and skins for main character. Also I was responsible for most texturing in the game (characters, assets, modules, tileable textures etc.). Additional I made some UI elements, a lot of marketing assets and Steam collection goodies such as achievements, cards and badges.